![]() ![]() After that, Dave's always game for the funk, and it's here in spades. ![]() I like how Dave briefly gave this a skulking feeling, IMO, during the more subdued opening for the first 28 seconds. "Dave usually bats cleanup on every album he's involved with as one of the final people to get in their contributions, but you can't disagree with results like this. do the math, I guess :) Larry Oji writes: Sucker for cello, sucker for lead harmony. By sheer coincidence, I think the highlight both of this mix AND my contribution to Resonance of the Pure Land is the string duet/harmony writing. It's a short piece, and while there was enough in the source to do something more elaborate, I ended up staying relatively concise. I wouldn't have done this mix, in this particular style, if I didn't have SD3 to lean on for the drums - I tweaked both the kit and the patterns a good bit, but it was still rather critical in pushing things along. Note that I didn't quite get the levels/mix right and you may need to, in the wise words of Chapelle, turn your headphones up. Thanks to DFW for the album invite and for their patience looking forward to hearing the whole finished album!" but my favorite part is probably the pull-away at 1'34", which turned out how I wanted. This is meant to be a sort of an ascent, then an EXPLOSION. IK Modo on bass, some Keyscape EPs, Chris Hein solo strings, and UVI Falcon on the synth solo lead, which marks the first time I actually drew in a pitch bend curve, at least in Studio One. While it's technically a dungeon theme, I feel like the main melody of the source is more open, adventurous, exploratory, etc., so in the intro I have computer doodads firing up, for a "systems initializing" sorta vibe, then we take off. I really love Superior Drummer 3 - they took the best bits of the EZdrummer line and merged them back into their "premium" product, and it's a joy to work with I used it quite a bit here, tweaking patterns & individual sounds to fit. The bassline in the original sits on the same note longer than I was comfortable with, but I kept some of its stubbornness in there, for good measure. For whatever reason, I've been picking genres which are a bit more difficult for me lately, and it's been years since I put together a "spotlight" synth solo, but I basically went with an "outer-space funk + violin/cello" vibe. ![]() "MFD" stands for whatever you want it to stand for. When Darkflamewolf asked me about contributing to the project, the "Military Facility Dungeon" theme struck me as something exciting that would be fun to work with, and I had a general notion of where I wanted to go with it. ![]() At any rate, while it was later ported to more popular platforms, it was always a point of pride for Dreamcast owners that this was one of the games WE got to play first. "While I loved my Dreamcast, I never actually played Skies of Arcadia for more than a few minutes - I forget what shiny, new thing came along which would have distracted me, since I knew it was a great game with great music. oh hey, a ReMix by me! I was honored when Darkflamewolf invited me to join the project, and while I tested deadlines a bit as per usual, I ended up relatively happy with the synth funk/rock take on the military facility dungeon theme that I put together. We'll be featuring more from Arcadia Legends in the future, no doubt, but we conclude our initial out-of-cycle flood series with. ![]()
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